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Hello! I'm Luke,

I've been designing games as long as I can remember and have been developing video games for almost a decade, and now I hope to pursue this passion into a profession. I love all facets of game design but my experience primarily include combat, level, and systems design. My favorite part of game development is how the technical and artistic sides come to life to form an interactive experience.

I love learning about all sorts of things and random facts. My interests include art, theatre, cartography, and history. Basically anything and everything nerdy. My favorite movies are the Lord of the Rings trilogy. My favorite games include: Dark Souls, Hollow Knight, Spyro, Hyper Light Drifter, Zelda, StarCraft, God of War, and The Last of Us.

Feel free to contact and connect with me! Links can be found in the website footer.

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My Design Philosophy

Fantasy

Designers provide players with worlds to explore and characters to embody. In doing so, they make a promise that the expectations of that experience will be fulfilled. For my projects, I establish what the fantasy is and use it as a guide to ensure my design supports it.

Engagement

Games are an interactive medium. My goal as a designer is to utilize interactivity to share experiences that are unique to games. This is why I focus on finding fun and engaging gameplay within the distilled core experience before expanding a project's scope.

Depth

Complexity is a barrier that prevents new players from reaching the depth that provides a fulfilling experience. I design games through the lens of maximizing depth and minimizing complexity, which creates a game that is easy to learn but difficult to master.

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