Luke Pierson - Game Designer
Wide Linear Level Design
Key Contributions
Gameplay Programming
Action Adventure
Bloodseeker Revamped
Multiplayer Framework
PVP Level Design
Multiplayer FPS
Weapon Sandbox
Ballistic Bots
Non-Linear Level Design
Traversal Mechanics
Collectathon Platformer
CLOUD KINGDOM
Linear Level Design
Action-Adventure
LOST ISLE
Stealth Mechanics
Puzzle Design
Progression Path
Metroidvania
BLOODSEEKER
Boss Design